using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("LossMarks")]
	public class LossMarks : MonoBehaviour
	{
		public LossMarks(IntPtr address, string className)
			: base(address, className)
		{
		}

		public LossMarks(IntPtr address)
			: this(address, "LossMarks")
		{
		}

		public void Init(int numMarks)
		{
			method_8("Init", numMarks);
		}

		public void SetNumMarked(int numMarked)
		{
			method_8("SetNumMarked", numMarked);
		}
	}
}
